![]() There’s a lot of stuff outside of that really changes things up in a significant way. I would say we gave you about 40% of the mechanics that are in Bravery. In the demo, a bunch of stuff is unlocked. If you want to play against people, you can do so. It eventually leads up to your first full match. What happens in the demo is you go through a couple of stories and you acquire some characters. Yeah, we wanted to make a bite-sized version of how the full game works. ![]() In terms of the overall experience, is the demo a well-rounded account of what to expect from the core game? It gave me a taste of the characters, gameplay mechanics, and setting. ![]() I had the chance to play the demo, which by all accounts was a substantial tutorial. Money has definitely been a nice cushion to make sure we can pay people to do the things we need them to do, and that kind of thing. Game development is constant trouble, but the prize money has definitely saved us because of stuff like COVID. Honestly, if we didn’t get that prize money we would be in so much trouble right now. Winning the Ubisoft prize definitely helped. And so I was like: “Why doesn’t this exist right?” I looked it up and there’s a couple. While I enjoy that part of Pokémon, that is not the part that really compels me to play it. They focus on the collection aspect very heavily, almost exclusively. Every other Pokémon knock-off takes the Pokémon formula and tries to make it it’s own. I wanted to play a game that’s exactly like this, but not Pokémon. We started making the game because we were playing this Pokémon simulator called Pokémon Showdown, a very popular offshoot. It was absolutely a reaffirmation of our goals. How did that play into the development? What sorts of takeaways did the studio have after winning? GLOAM won the 2019 Ubisoft Indie Series grand prize. Steve: How long has Bravery Network Online been in development?ĭamian: We’ve been working on the game in some manner for five years now, since the summer of 2015.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |